What Did I Play on 2018-08-06?
Stardew Valley and the Mandatory Nursery
The thing that bugs me the most in Stardew Valley is probably the crib thing.
The Farmhouse can be upgraded three times. The first upgrade adds a kitchen and master bedroom. The second upgrade adds an additional room and a nursery with a crib and two kid beds. The third adds a cellar, a huge storage space which is the only area you can set up casks to age wine.
There is no way to get rid of the nursery or move the furniture. And this is incredibly annoying. I understand why, development wise, the furniture should be immobile, but the nursery needs to be a separate upgrade. If I don't want a nursery on Switch I have to forgo having a cellar, there's no way to get rid of it.
I get why it was set up this way, but after three major updates I do not understand WHY this design choice persists. There are multiple mods that address this issue, which only compounds my annoyance.
I had two kids with Leah my last game. I don't want to be the guy who moves from farm to farm having spouses and kids all over the place, you know? I have all this stupid furniture from the museum and whatnot and I need somewhere to put it. Throw me a bone here.

