What Did I Play on 2023-01-25?
The Legend of Zelda: Breath of the Wild III - Shrines, Photos, and Koroks Edition
Remember when I pissed and cried about how shrines are too hard for my smooth brain or whatever? Yeah, well, it turns out I was just being a classic pissbaby. Go figure.
At Donut's insistence I finally decided to complete a few shrines and before I knew it I'd done about 40 of them. Most were perfectly fine and I only noped out of a handful I didn't like. It turns out the 2 I remembered being unfairly tedious were tedious because I was trying to complete them in the most difficult way possible because uh (raises hand, points to self) smooth. Facts are facts, folks.
Most of the shrines have puzzles you need to complete, but if the puzzle is the act of getting to a shrine (it's in a maze, for instance) it's called a blessing and you just get straight to the good stuff. I am always down for this, because I'd much rather run around in a weird giant maze than do a physics puzzle. I think I've marked all of the shrines that are visible from higher altitudes, so the remaining 70+ must be tucked away or hidden in caves or underground. It's hard to imagine there are 120 of these, and harder to imagine completing them all, but I'll keep looking.
I also rediscovered the camera and figured out I could take wildlife pictures. Donut asked what I get for doing this. "Nothing!" I replied cheerfully, as a electric keese fried my ass while I was trying to get the Perfect Closeup. I'm not sure that's actually true, but in the grand scheme of Things Link Must Do filling the Hyrule Compedium is firmly relegated to side hustle.
Last, I must address the elephant in the room. The koroks. In a game whose main gameplay flaw is aggressive weapon decay, having limited slots for weapons is annoying. Koroks, of which there are 1000000 (or 900, whatever), can be found for points to open more slots. Nintendo basically said, "we want a collectible element that satisfies completely insane trophy hunters while managing to be useful and not overly burdensome to normies," and this is what they came up with. You'll probably encounter several dozen koroks just by walking around, and that's enough to unlock a few extra weapon/shield/bow slots.
There are about 5 or so different type of korok encounters. Most of them are catagorically stupid (chase the sparkle, pick up the rock, shoot the target, drop the massive boulder into a hole somewhere, run fast as hell to this mountain, and some other thing I'm forgetting). The only ones I like are koroks under rocks, because when I drop the rock on its head it says, "Ouch!" (Donut likes this part too.) Some of the puzzles/games to get the koroks are annoying as hell. Has this stopped me from collecting them? NO! It has not. As the little korok indicator goes up, I feel stupider, but I don't stop. Will I get 900? NO! I will die first! But I will never say no to extra weapon slots, so if I come across one and can reasonably catch it, I do. Well played, Nintendo, as usual. I am stripped of my meager dignity once again.

