What Did I Play on 2016-03-27?
Yume 2kki
Now that my country life sim experience has been irrevocably shaken by the Stardew Valley modding community, I decided to take a break and play a few Yume Nikki fangames. Getting RPG Maker 2000 games to run in Windows 8 takes a little extra effort, but not much. I only needed to change Windows system locale to Japanese and download the RPG Maker 2000 Runtime Environment (RTPe).
.flow / dotflow was a bit underwhelming. It felt muddy and bleak, more unpleasant than surreal. There's a bit of gore. At one point, Sabitsuki was beheaded by a guillotine door-portal. For me, it's a few steps down from Yume Nikki. Most of the scenery was either derivative or ugly. It dulled my enthusiasm a bit, so I wasn't expecting much when I fired up Yume 2kki next.
Oh, how wrong I was.
Yume 2kki is a work-in-progress collaborative fan sequel. It is awesome. I would even venture to say it is bodacious. The game is huge. The current zip weighs in at 650MB, that's without the runtime environment. It expands what worked in the original while smoothing down rough edges. The graphics are great, the dreamscapes are creative and varied, and the level design is tighter, giving Urotsuki's journey more focus.
The newest English translation is for version 0.101, which is significantly smaller than the most current version of the game, 0.104. Most of the worlds have no text, but there is a library world with lots of books and the translation covers most of them. Otherwise, I've been playing 0.104.


